Football

£34.95

It is estimated that more than half the world population – some 3.5 billion people – watched part of the FIFA World Cup in 2018. Football is unquestionably the world’s most popular sport, with a dedicated fan base and truly international reach. It is also a significant industry, with European football alone being estimated to hold a value of 22 billion in 2016. How did football evolve to be such a significant part of our cultural landscape, and what role has design played in shaping the sport? This catalogue will explore the design story behind football, unpicking how design has been used to push the game to its technical and emotional limits.

ISBN: 9781872005614 Author: Watson, Eleanor Publisher: Design Museum Publishing Publication Date: 28th April 2022 Imprint: Design Museum Publishing Cover: Hardback Dewey: 796.334 (edition:23) Pages: 301 Language: English Readership: General - Trade / Code: K Category: Subject:

This book – the first of its kind – explores the design story behind football, diving into how design has been used to push the game to its technical and emotional limits. From the master planning of the new Tottenham Hotspur stadium and the innovative materials used in today’s boots, to the graphic design of the Juventus team logo and the grassroots initiatives pushing back against the sport’s commercialisation, this book provides a rare insight into the people and processes that have made football what it is today.

More than 200 carefully curated photographs – of FIFA World Cup posters, fan culture from across Europe and South America, and cutting-edge kit and equipment – tell the story of a changing game, from the earliest days of men’s and women’s professional football to today’s era of e-sports and vast TV audiences.

Accompanying a Design Museum exhibition of the same title, this book features informed and sometimes provocative contributions from figures across the world of football and design, from analyst Statman Dave and broadcaster Martin Tyler, to architect Jacques Herzog and VP of design at adidas Sam Handy. The diverse perspectives in this catalogue reveal the extraordinary richness of the game’s design legacy, and cast new light on its future.

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